RE-IMAGINING CONSENT IN TECHNOLOGY

Site Under Construction… Stay Tuned!

ABOUT THE PROJECT:

  • This project is sponsored by Stanford University’s McCoy Family Center for Ethics in Society Ethics + Tech Practitioner Fellowship Program

  • We kick-started a dialogue on technology consent frameworks based on human values  and expectations rather than on non-negotiable informational terms.

  • We aim to develop consent principles and frameworks and controls for industry and tools and resources for individuals/communities to be able to better advocate for their agency and control in human-technical interactions.

  • Our goal is to explore alternative ways to think about human values and expectations within human-technical transactions and to develop alternatives ways of designing consent into tech that prioritize the human(s) engaged in such transactions. 

  • To do this, we:

    • conducted a comprehensive literature review of existing consent theory, applications, limitations and considerations within the digital space.

    • We then developed a series of questions related to values and technology which we gathered input on from individuals.

    • We applied this insight to a set of consent-related scenarios that we developed a series of questions around.

    • These questions were then answered and discussed through individual and community discussions were we discovered and designed alternative consent frameworks, principles and design considerations. 

A sketch of an open book with a magnifying glass resting on it.

Project components:

Line drawing of two people sitting across from each other at a table, each with a speech bubble above their head.
A black and white line drawing of a circular conference room with 12 people seated around a round table, with a square object in the center. The room has brick walls, a door, and no other visible features.
Outline drawing of a file folder labeled "Data" containing additional folders or documents inside.
A 3D illustration of a jigsaw puzzle with one piece being placed into its slot, forming a square shape with a circle in the middle of the puzzle

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